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FRAG Pro Shooter - 3.25 Patch Notes

Everything you need to know about FRAG Vol.3 and upcoming challenges!



 

New Fragger → Didi



Didi (level 9): Rare

General


Hitpoints → 558

Damage/Second → 162

Speed → 12.6 km/h Speed while shooting → 8.6 km/h Role → Attack


Main Weapon: Bouncing Ball Cannon

Throws fasts tennis balls that bounce off walls and floors.

Weapon range → 70m Ammo → 9

Base Damage → 68.6 Fire Rate → 180 Reload Time → 1.4s Radius → 0.3m

Ability: Mega-Smash

Didi jumps and levitates in the air to aim. After a few seconds, Didi automatically fires a powerful projectile that repels and damages all enemies hit by the explosion.


Ability Cooldown → 8s Ability Duration → 2.8s Radius → 5m Base Damage → 165 Push → 11

Stun Duration → 1s

Jump Intensity → 20


FRAG Powers


Athletic Speed → Movement speed is increased by 20%. Rage Shot → All damage dealt are increased by 20%.


 

Features 3.25


Changes to Challenges:

  • There won't be any "Race" challenge type during this season.

  • Instead, we will have a series of "Izuna" themed challenges that you will have to complete in order to get tickets

  • The Season will end with a final Izuna Challenge



Challenge Calendar:


 

Balancing


Miss Bunny

Main Weapon

  • Damage +10%

  • +4 ammo

Ability

  • +1 charge


Big paku

General

  • Walk speed 9.7 → 10.7

  • Speed while shooting 7.6 → 9.7

Main Weapon

  • Fire rate 85

  • Reload time 1.6s

  • +15% damage

Ability

  • Damage +10%


Blot

Main Weapon

  • Fire rate 60 → 80

  • Slowing effect 30%


R0n1n

General

  • Health points +5%

  • Speed while shooting 12.6

Main Weapon

  • Weapon range 6 → 7

Augments

  • Finisher → Health Orbs


Rolaf

General

  • 11.2km/h speed for both walking and shooting

Main Weapon

  • Damage +10%

  • Range 4.6 → 5.5

Ability

  • New: 10% move speed bonus after ability use


Volcano

General

  • Speed 11.6 → 12.6

  • Speed while shooting increased to 8.3 km/h

Main Weapon

  • Damage +10%

  • Min damage increased

  • DOT damage +20%

Ability

  • Damage + 15%


Izuna

Main Weapon

  • Damage +15%

Ability

  • Cooldown 10s → 8s


Jack and Timmy

Ability

  • Speed Effect 30% → 20%

  • Slow Effect 20% → 15%


Duality

Main Weapon

  • Sniper ammo increased 4 → 6

  • Rifle mode damage increased by 10%

  • Now able to swap mode while reloading


Mr.Tiger

General

  • Health Points increased by 15%

  • Min Damage now = Max Damage

  • Engaging speed increased from 5.8km/h to 8.9km/h

Ability

  • New: DOT of 20% of Ability damage for 4 seconds on ability projectile


Bøbbler

General

  • Engaging speed: 8.6 → 9.7 km/h

  • Speed while shooting 8.6

Main Weapon

  • Damage +5%

  • Fire rate 450 → 475

  • Weapon range 25m → 30m

Ability

  • Damage +10%


Virus

Ability

  • Radius reduced 4 → 2.5


Hakuryu


Main Weapon

  • Range increased 36 → 40

Augments


Health Orbs: The Orb attraction force has been increased


 

Bug Fixes:


fixed Picking up a health pack cleanse the Slow effect of Splashy's icy form, same for NAD.


fixed The character Blaise's Heroes' Cup Challenge image does not load.


fixed The character Blaise's special ability causes VFX issues when activated immediately before the character gets fragged.


fixed The character Jay B's special ability mines can be destroyed by his allied teammates.


fixed The character Blaise's Special Ability projectile is affected by gravity.


fixed The first-person camera view locks to the character Blaise's torso during a battle.


fixed The character Blaise is missing the reload animation during a battle.


fixed Certain skins for the character Dr. Crow are not loading.


fixed Missing Main Weapon icon for the character Splashy inside the character information screen.

 

That's it for this time, don't forget to join us on our official social media channels!


 

1 Comment


Pavan Sahani
Pavan Sahani
Oct 17

Raj

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